Torrin

Human fighter

Description:

TORRIN CR 2
Male Human Fighter (Free Hand Fighter) 3
LG Medium Humanoid (Human)
Init + 3; Senses Perception + 2
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DEFENSE
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AC 22, touch 13, flat-footed 19 (+ 9 armor, + 1 Dex, + 2 dodge)
hp 35 (3d10+6)
Fort + 5, Ref + 2, Will + 0
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OFFENSE
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Spd 20 ft.
Melee Dueling Sword + 8 (1d8+4/19-20/x2) and
Morningstar + 7 (1d8+4/20/x2)
Ranged Longbow, Comp. (Str + 4) + 4 (1d8+4/20/x3)
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STATISTICS
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Str 18, Dex 13, Con 15, Int 16, Wis 9, Cha 7
Base Atk + 3; CMB + 7 (+ 8 Disarming); CMD 20 (21 vs. Disarm)
Feats Cleave, Dodge, Power Attack – 1/+ 2, Quick Draw, Weapon Focus: Sword, Aldori Dueling
Traits Militia, Reactionary
Skills Acrobatics – 2, Climb + 2, Escape Artist – 5, Fly – 5, Intimidate + 2, Knowledge (Dungeoneering) + 7, Linguistics + 4, Perception + 2, Profession (Soldier) + 5, Ride – 1, Stealth – 5, Survival + 5, Swim + 2
Languages Common, Dwarven, Elven, Halfling, Orc
SQ Deceptive Strike + 1 (Ex)
Combat Gear Dueling Sword, Full Plate, Longbow, Comp. (Str + 4), Morningstar;
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SPECIAL ABILITIES
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Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take – 2 AC.
Deceptive Strike + 1 (Ex) + 1 to Disarm CMB/CMD, Bluff checks to feint or create a diversion to hide.
Militia + 1 trait bonus to attack rolls when you flank a foe.
Power Attack – 1/+ 2 You can subtract from your attack roll to add to your damage.
Quick Draw Draw a weapon as a free action. Throw at full rate of attacks.

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Bio:

Torrin

Aldaron Beespike